The Layer Manager provides independent control over each layer and its properties. Layers can be created, deleted, selected, hidden, reordered, and moved between cameras, all through a single user interface.
The Layer Manager can be displayed by selecting Layer Manager... from the main menu (BP2->Layer Manager...).
A shelf button can be created by holding down Ctrl+Shift and selecting Layer Manager... from the main menu.
The highlighted layer is the "active" layer. This is the layer where drawing operations occur. Frame ticks displayed in Maya's timeline will be associated with the active layer.
Layers are organized by the camera they are assigned to. The order of the layers determines the viewport draw order. A layer at the top of the Layer Manager will be the top layer in the viewport.
Layers can be reordered within a camera by using the layer up/down buttons in the bottom left corner of the Layer Manager.
The properties for a layer can be displayed and modified using the Layer Properties dialog.
The dialog can be displayed by:
- - Double-clicking on the layer in the Layer Manager
- - Right-clicking on the layer in the Layer Manager and selecting the layer name
- - Selecting Layer->Layer Properties... in the main menu
A layer can be in one of three different states (animation, static, locked) which will affect how strokes are applied to a frame.
Moving Layers Between Camera
All the layers for a camera can be moved as a group by right-clicking on the camera name and selecting Move all layer to -> from the context menu.
An individual layer can be moved through the Layer Properties dialog or by right-clicking on the layer and selecting Move layer to -> from the context menu.