Python programming for production. Courses for artists and animators of all levels.
A series for anyone interested in learning Qt and how to use PySide2 to create advanced user interfaces in Maya.
A project-based series, creating a tool that can be used by animators to change the timing and spacing of an animation.
A comprehensive series designed for anyone who is new to Python and scripting in Maya.
This series covers a range of one-off topics specifically focused on common Maya scripting tasks.
Create a tool that allows artists to quickly and easily override the display color of objects in Maya.
An introductory look at using PySide and the Qt framework to create custom UIs in Maya