Python programming for production. Courses for artists and animators of all levels.
An ongoing series covering many of the concepts, tools and use cases that make Python so valuable to Pipeline TDs.
Learn to create great looking user interfaces for Maya using Qt Designer and PySide2.
A series for anyone interested in learning Qt and how to use PySide2 to create advanced user interfaces in Maya.
Exploring some of the more interesting, challenging and advanced functionality available when using PySide2 in Maya
A step-by-step, project-based series that creates a tool for Maya capable of changing the timing and spacing of keyframed animation.
This series covers a range of one-off topics specifically focused on common Maya scripting tasks.
A comprehensive series designed for anyone who is new to Python and scripting in Maya.
An introductory look at using PySide and the Qt framework to create custom UIs in Maya
Create a tool that allows artists to quickly and easily override the display color of objects in Maya.