A continuation of the first volume in the series, further demonstrating the process of porting Python plugins -- from the Maya Python API series -- to C++.
* This is a Patreon series. Project files and videos marked with a are Total Access exclusives.
3 Videos (17 minutes)
A short overview of the series, the course requirements and what viewers can expect in the upcoming lessons.
A port of the simple deformer node example demonstrating the creation of a custom deformer node using Maya's C++ API.
Wrapping up the simple deformer node example, the remaining code, required to deform the geometry, is implemented.
Additional Videos Coming Soon...